Andreas Roth


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Andreas Roth was born in 2648, in near-slum conditions, on the lower levels of one of the huge artificial islands that floated on Earth’s polluted oceans. His mother had been the mistress of one of the Alexandrian Society’s Board members. She’d tried to blackmail his father, but her scheme backfired disastrously, and she’d fled in well-founded fear for her life.

Until he was twelve, Roth grew up amongst the poverty and gang culture of Earth’s underclass, running with the adolescent gangs of thieves and scavengers, who roamed grimy streets cast into perpetual twilight by the gigantic towers all around them.

When his mother died – the unlucky victim of a stray blaster shot fired in a bar brawl that got out of hand – Roth was left alone. The undercity’s overworked social services ran a routine check on his genetic profile, looking for any surviving relatives that he might have. The check triggered one of the Alexandrian Society’s software search agents. Roth’s father had discovered too late that his mistress was pregnant with his child, and he’d been searching for her and the infant for almost thirteen years.

Roth was swept from a life of poverty to one of privilege and luxury, but he never forgot the grim lessons of his earliest years. His father had other, legitimate children, but none of them could match Andreas’ drive, ambition, resourcefulness and ruthlessness. The young man became his father’s favourite, a prospective future Board member, and was appropriately trained in all the skills the Society felt that position required. Oscar Wilde once commented that a cynic knows the price of everything and the value of nothing, but a thorough grounding in history, archaeology, art and economics ensured that Andreas Roth knew both the price and the value of everything the Society traded in. He also received instruction in less respectable subjects, from computer hacking to gunplay and safe breaking.

He was a true Renaissance Man of twenty-seventh century crime, and a rising star in the Alexandrian Society, when the Board appointed him to take charge of what seemed like an obscure research project on the frontier world of Badonicus – an investigation into an ancient Egyptian mummy case that was actually a staggeringly advanced piece of alien technology. At first, he suspected that jealous rivals within the Society had conspired to manoeuvre him into a dead-end job on the fringes of the Empire, but he quickly decided that if so, the joke was on them. The mummy case had the power to create artificial wormholes of some kind, tunnels through space and time. If only they could master its secrets, the Alexandrian Society would have access to a working time machine.

The mummy case did give the Society access to time travel, if not in precisely the way that Roth had intended. The random, uncontrolled activations which were the best his research team could manage attracted a group of aliens to Badonicus – aliens with their own time ship and an understanding of how to build more. Roth captured them, and forced them to design a time machine that could be reproduced using twenty-seventh century human technology.

He shared his discovery with the Board, largely out of loyalty to his father, but he was careful to retain the blueprints for his own use as well. Recognizing that his access to time technology would make it difficult for them to control him, the Board made a virtue of necessity and made him the leader of their entire time-travel operation.

Personality

Motivations/Desires/Goals

Roth is primarily interested in increasing his wealth and power in his own era. He feels a strong bond of loyalty and affection with his father, who is possibly the only person besides himself that Roth really gives a damn' about. He is loyal to the Alexandrian Society partly because of his father's position on the Board, and partly because it is the vehicle of Roth's own ambitions. He is, however, also a scholar and historian, and is genuinely fascinated by the opportunity to study history "up close and personal". Surprisingly, he does have some standards of personal integrity – if he gives his word, he'll usually keep it – but he has very few ethics aside from that.

Manner

Roth is calm and controlled, with a dark and wry sense of humour. He cultivates a veneer of polite sophistication, although an occasional flash of cold ruthlessness sometimes breaks through the façade. On the whole, he prefers to keep his dealings with others cordial – one of his maxims is that people who are working in their own interest don't need to be forced to obey at gunpoint, which saves a fortune in guards' wages – so he'll always look for a "mutually satisfactory arrangement" before resorting to threats.


FASA Stats

DW RPG Stats

Time Lord Stats

STR
Level IV
END
Level IV
DEX
Level V
CHA
Level V
MNT
Level V
INT
Level V
Special Ability
 
Luck
Level V
Combat Statistics
 
Armed Combat
 
Blaster Pistol
Level V
Unarmed Combat
 
Karate
Level V
Significant Skills
 
Carousing
Level IV
Leadership
Level IV
Medical Sciences
 
General Medicine, Human
Level III
Pharmacology (Poisons)
Level V
Security Procedures
 
Disguise
Level III
Lockpicking
Level V
Stealth
Level IV
Surveillance
Level V
Social Sciences
 
Archaeology, Earth
Level IV
Economics
Level V
History, Earth
Level VI
History, Galactic
Level IV
Streetwise
Level VI
Technology
 
Computer Systems
Level VI
Electronics
Level III
Timeship Systems
Level III
Temporal Science
Level III
Vehicle Operation
 
Spacecraft
Level IV
Temporal Vehicles
Level IV
Verbal Interaction
 
Bluffing
Level IV
Haggling
Level VI
Negotiation/Diplomacy
Level VI
Height
Average
Build
Slim
Looks
Attractive
Apparent Age
Mature Adult
Actual Age
35
Awareness
4
Coordination
4
Ingenuity
4
Presence
4
Resolve
3
Strength
3
Convince
3
Fighting
3
Marksman
3
Knowledge
3
Medicine
2
Science
3
Subterfuge
2
Technology
2
Transport
2
Tech Level
6
Traits
 
Attractive
He has a certain dangerous charm.
Friends
For a given definition of the word, anyway. He's rarely without a few minions nearby, at least.
Lucky
"So you did escape from..."
Resourceful Pockets
Searching him for concealed (and usually exotic) weapons can be a time-consuming process.
Time Traveller
Familiar with Tech Levels 4-6.
Face in the Crowd
He's a consumate actor, adept at blending in.
Code of Conduct (Minor)
If he gives his word, he keeps it. Mostly.
Adversary
The Imperial police authorities of the twenty-seventh century actively hunt the Alexandrian Society - and now, so does the Celestial Intervention Agency.
Obligation
He has broad latitude, but he still has to answer to the Board of the Alexandrian Society.
Strength
4
Cheat Death
1
Control
5
Lockpicking and Safecracking
2
Marksmansip
2
Martial Arts
2
Stealth
1
Size
3
Weight
3
Move
4
Piloting
2
Running
1
Determination
5
Command
1
Gloating
2
Awareness
4
Acting
1
Bargaining
2
Con
1
Disguise
1
Knowledge
4
Computing
2
Electronics
1
History
3
Medicine
1
Poisons
2
Temporal Science
1